This sunday (23/4-2017) i released a link to Anty on subreddit: /r/gamedev/ asking for gameplay feedback. The response in my opinion is more than i could hope for. Anty website received 3985 uniqe visitors and about 500 players signed up for the game (between 23/4 and 24/4).
Countries included in top 10 visitors: United States, Poland, Canada, United Kingdom, Germany, Australia, Sweden, Netherlands, Brazil and France.
A total of 110 comments were made on the Reddit post. Here’s a summary of the feedback (Have in mind that this is a list of the feedback which doesn’t necessarily mean that it will be fixed or implemented, everything will definitely be considered tho):
If it’s on my screen I should be able to fight it. – Tetsero.
This is the kind of game I could play if it was an Android app. – Tetsero
Maybe consider showing enemies based on relative speed of the player. That way, if they are going too fast, the enemies wont spawn while they are driving. – DeadEyeDev
I actually like the short range, but making monsters avoid the highway and busy streets is probably a good idea. – crabycowman123
Make the range bigger for the love of god – OliverAge24Artist
I think it’s important to have break spots in this sort of game. I’m thinking Dungeon, Campsite, Homebase, Village in peril, etc. – coleowing
Seeing players in real-time on the map could be a security issue, possibly. – crabycowman123
Would be cool to have quests or something added in the future. – minderaser
Item selling is not implemented so my inventory is getting quite cluttered. – minderaser
It’s also not clear what equipment slots there are. – minderaser
Seems to also spawn a lot of low level monsters which is annoying cause they give me 0exp but take up a spawn slot. – minderaser
Having some visual indication that an enemy is too high level to attack (or just not displaying it) might be good. I get frustrated with a nearby enemy that I can’t interact with in any way. – RaltzKlamar
I’m sure lowering barrier to entry will only improve your userbase (offer account creation) – themcs
I seriously hope this ends up like RuneScape GO, that would be a great game I have yet to see something similar to! – xyifer12
Seems fun. I like the PVE even tho it’s pretty basic right now. – Is_Kub
I wonder how the PVP would work. Am I suppose to beat the person IRL if he beats me ingame? – Is_Kub
I guess you have alot ahead of you now, but I’ll try to keep an eye open for updates on your site. Any twitter or RSS we can follow? – Is_Kub
Account creation feedback – biluinaim
I’m having trouble displaying the site on my phone. Granted, I’m using a 4 year old S4 mini – OmegaPiggi
Facebook login doesn’t work on my PC, but it works on my phone – crabycowman123
Guest Accounts? – UnfortunatelyHelp04
Also think about google+ – UnfortunatelyHelp04
The loading JS splashscreen is useless but will block anyone having JS turned off – ReinomFr
Maybe style the map in such a way that it looks like a game. – jontelang
Other than that we had several powergamers during this period which is amazing and impressive to see:
zslayern reached level 15
cequella and ELOL reached level 11.
Matt and FloorMat reached level 8.
Tetsero, SzybkaNoga and Zeropoints reached level 7.
Hudson, Gorki, Ainuwolf, Papaya, OliverAge24 and Ignorammus reached level 6.
1001010011, DireMitten, lucasheap, Mortal and EliasH reached level 5.